Rite one of three

Summon the tiger

Press the seal and do not let go.

Rite two of three

Collect coins

Catch each coin as it drifts.

0 of 3

Rite three of three

Win big

Light the outer lanterns first, then the heart of the row.

Level 1

0

Shop

0

Spend coins banked from cleared rounds. Boosters wait in the tray during play.

Records

0

The den keeps your strongest rounds on this device.

Settings

Swap two neighboring tiles. A line of three or more scores, falls, and can cascade. Trophies arrive at level three. Lanterns arrive at level five.

Sound

Chimes for matches, coins, and the rite.

Haptics

A short pulse when a line clears, where the device allows it.